Halberd is definitely the better choice in the long term, but it also requires an extra power bar to get it going. The other went to cloaking. The goal is to deliver the data to the Federation Fleet, which is waiting a long distance away. If you use Halberd on level 1 shields, it does one damage. RNG in this game is little too much to bear. Combine this with its very fast charge time. I pull two of my crew members into piloting and vent out the rest of the ship. And once you're up against triple shields, the beam weapons are taking up the weapon space needed to bring those down. Enemy Heavy Ion + Halberd is a much more precise dodge. If you're looking for a weapon to fill a specific role, then these might be the ones you want. I'm wondering how to make these work. FTL isn't a balanced game, some weapons are strictly better than others and overall better in the big picture, Flak1, BL2, Halberd Beam are such weapons while the HL2 is a bad jack-of-all-trades. My previous build was dual lasers, breach 1, fire beam, anti-bio beam. While it didn't matter so much with Zoltan B, the faster hull beam cooldown is still a nice bonus. This is the Rock Cruiser ship unlocking event. But the Type A gets a Halberd beam which will immediately cut through any sector 1 and most sector 2 shields. Comparable damage to Halberd Beam; Relies on hitting systemless rooms for full damage; Pike Beam. Stun is underused, and giving a strong stun to an otherwise weak weapon is interesting. 1) Four shots for 4 shields is unreliable and statistically unwise since the flagship dodge is about 1/4 so mathematically he should get hit by only 3. Every beam weapon is way more efficient than the BL2. Halberd beam is my favorite weapon. Oct 23, 2012 @ 5:08pm Originally posted by Cryten:. Quests are started in some of these events. . Once 2-shield enemies are showing up. Beams: Beams never miss, but are blocked by shields without taking down a layer of them. This beam allows you to turtle really hard as the beam, although it will take a while, can take down any ship. Started my first game as Zoltan cruiser. Given the slot-limited design of the. Flak can just be thrown on shields so that they take 5 damage (halberd + flak), leaving 2 layers, clumped enemies, and a lot of chaos. Flak + Chain + beam is a nice flexible setup, where the Chain matches the beam early on, then speeds up to match the flak. I'm wondering how to make these work. Pike Beam; Halberd Beam; Hull Beam; Heavy Crystal I; Breach Bomb II; Small Bomb; Charge Laser II; FTL B Tier List (2023) The B Tier is for weapons that are not as powerful as the others but can still be useful in certain situations. BEAM_2 Title Halberd Beam Short title Halberd Beam Description Slow but reliably powerful standard beam weapon. To be clear, it's fine to enjoy or prefer others, but in terms of general use value Glaice and especially artillery shouldn't be in the conversations. Anti-Ship drones can. 72K subscribers in the ftlgame community. breach bomb 2 is absolutely the best system killer, bring it to the flagship and the missile launcher is a non-issue. Can I use this beat the final boss? Or does it requirement of 6 power make them useless?They generally did the same damage but hull beam often did 1 more. #10. There have been lots of threads recently talking about tips. #15. Sure, they do a lot of damage, but you have to get the shields down first. There are also distress signals that may come from different systems. . Fight the ship. g. Friendly slaver. #5. The damage of a beam is reduced by one for every shield layer, giving the most powerful beams. 16 votes, 23 comments. Beams deliver the killer damage. If you use Glaive on level 1 shields, it does 2 damage. I had a great run going with the Mantis B. You power up your weapons, which quickly gets. I once one-shotted the first stage of the flagship with a pegasus missile, an ion bomb, and two hull beams. And later on, a boarding-only strategy can be fun with the Mantis B or Crystal B. Hermes is a bit unwieldy to incorporate into most loadouts, but it has basically the same cooldown as the Artemis, and trades one additional damage for costing one two additional power - still enough to take out any subsystem, 2 shields, or 1-2 weapons with a single shot. They are exceptionally powerful damage dealers, able to do hull damage more rapidly than any other weapon once shields are down. I'd probably be hesitant to sell off my weapons to equip a lone Halberd Beam. 9. These weapons can have modules assigned and removed at no extra cost (beyond the initial purchase cost of both) during Storage Checks. Lanius A, almost entire ship depresurizes. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. Beam weapons that deal 1 damage require ALL shields be down. If it is supposed to be the plasma cannon of beams, I supposed I could pump up the damage. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…Press your finger on a room and hold. Beam Length: Very Long (6 tiles) Halberd Beam - Your above average beam weapon, it's a more powerful beam weapon than standard but does have a longer cooldown with high power consumption. If you get lucky like I did in the last run through and get two Burst Laser IIs, a III, and a halberd beam, then you'll find you have very little to do besides rotate weapon power around and laugh as you dismantle. Nice, I was trying to think what the best complement to double halberds is. Oh heck yeah. You power up your weapons, which quickly gets the attention of the ship. 0 coins. With 4 more hull damage (like a minibeam) you can oneshot stage 1 and stage 3 after the zoltan shield. 25. 1 damage isn't strong enough to cripple most system rooms outside of the. Every layer of active shields takes one damage off the beam. On the sector map, there are three groups of sectors: Civilian, Hostile, Nebula. That's a myth. 2. Halberd Beam: Everybody knows the Halberd has a great balance of power and cost. Burst Laser 2, Flak 1 and Halberd Beam are by common acceptance the best weapons in the game in their own. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. Anyway, the Halberd Beam does suffer from a decent portion of the Pike Beam's problems, but the bump in damage helps a lot. I believe that the Zoltan A is the strongest ship in this tier. If you are interested, you can find everything in the spreadsheet below, together with the stats. Upgraded cloaking makes this easier. Glaive Beam: Not as safe and easy to set up as the Halberd, but accomplishes the same effect and then some, especially with hacking. Got super lucky with all of the things I got that run, only took one hit on the flagship (95% dodge and missile still hits). The halberd hit for a full 8 damage, simply by lining up the beam properly. 24. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…Started my first game as Zoltan cruiser. The Halberd Beam is a pretty fantastic weapon to start with, dealing some serious damage to whatever it hits, almost capable of one-shotting a smaller ship. This event can occur only once per sector. Combat positions! Fight a Lanius. First is a Basilisk (Mantix B) with Clone bay, Reconstructive Teleport, 4 Mantis Boarders all with Gold fighting skill, and decent weapons in it's own right - Halberd Beam, Ion Bomb, Flak I. FABIO. Everyone knows the holy trinity of purchasable weapons: Flak I, Burst Laser II and Halberd beam. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. But dont discount beams, they are awesome if you have a means of getting shields down and keep them down. OK, time for another FTL report! This time I would be using the Zoltan B, a ship that I've often seen ranked among the strongest in the game. BL2 is the best individual weapon as far as power needed vs. . The other went to cloaking. Pike/Halberd Beam aimed at as many systems as. I'm wondering how to make these work. Date Posted: Feb 21, 2019 @. One of my favorite pre-ignited is twin Halberd Beams, BL II, and max hacking. Even the Defense Drone I goes a long way to keep missiles off your tail. Halberd or Glaive only) then they ‘pierce’ with a reduction of one damage per shield. Flak II is the anti-shield weapon, striking a balance between power usage and making a hole in shields, usually taking them all down and making missiles (arguably) obsolete. They can be modified to take on properties of different weapons, such as lockdown or fire. One of my best runs was double halberd (and double ion bomb + hacking. Beams. Weapon shots can collide with each other, or with asteroids, drones, and hacking drones. i suppose you could argue that selling. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. These weapons are ranked based on Damage, Swiftness, and Versatility. -25% cooldown. FTL: Faster Than Light > General Discussions > Topic Details. Posts: 126. Hull, Halber or Glaive beam work best, you can also use mix of burst and hull lasers. And once you're up against triple shields, the beam weapons are taking up the weapon space needed to bring those down. It does 1 damage to a ship with 2 shields. Discussions Rules and GuidelinesDidn't sell the bio beam, because now weapons to 5 and can use the Halberd + Anti-Bio together with shields hacking, and did start to get quite a few crew kills that way. 'Halberd' Beam; Starting Augments Zoltan Shield; Starting Resources 6 ; 2 ; Slots: 4 Weapons, 2 Drones, 2-tile Teleporter; Last Stand entry text: On the vidscreen appears several Federation and Engi officers, as well as Admiral Tully in the center. Bio beam is a serious contender to fire beam. When I'm using beam weapons, it's usually a halberd. the A-12 supersonic stealth aircraft and its sister craft, the SR-71 blackbird. Halberd is definitely the better choice in the long term, but it also requires an extra power bar to get it going. Sure, they do a lot of damage, but you have to get the shields down first. 후반의 무인기와 기함을 제외하고 대체로 적 함선의 최대 실드 수가 3장을 넘지. My Zoltan A was the goddamn juggernaut, bitch) I had this loadout, but with heavy 2s and a preignited. Unless the beam path was curved/bent, you simply can't hit more than 4 rooms. Once all shields are down, lasers can hit rooms and deal system, hull, and crew damage. Надеюсь руководство будет вам полезно во время ваших приключений в FTL: Faster Than Light. Next store: tough choice, a Halberd on sale!, or Automated Re-loader. The burst is basically the baseline for weapons, the good all-rounder. Beam's can't miss :3 Or you wait for the AW-Mod, one of it's weapons is the Focus Beam (3+power, 1dmg, pierces. The stun gives it more personality and clever uses. Discussions Rules and Guidelines. Excellent weapon, as long as you can tear down shields. . Like everything in FTL, it depends. 함포 빔 (Artillery Beam / 오스프리, 니소스 전용 함포) [12] 오스프리, 니소스의 함포로, 함포실에 전력이 공급되면 자동으로 충전하고 발사한다. The Glaive beam will in do 2 damage per room if 1 shield bar is up. A Halberd Beam from nowhere, instantly injecting new life into this run. Enemy ships become more powerful with each new sector, but each type of ship is limited in the systems, weapons, drones, and crew it can have. The DPS of any weapon depends on the rest of the loadout. The Heavy Laser Mk1 beats it (once shields are down) and is available to everyone. FTL: Faster Than Light (2012) PC, iOS. The Hull Beam is a weak weapon typically. Hull is not as powerful, but can fit right in with your current setup. Image credit: FTL Wiki. I'm wondering how to make these work. 69K subscribers in the ftlgame community. I made it to phase 3 with hacking until everything went to hell. 6 power runs are pretty situational but it still happens. Beams (besides Halberd/Glaive) do not penetrate shields, so will do no damage. Everyone knows the holy trinity of purchasable weapons: Flak I, Burst Laser II and Halberd beam. Also pike beam was better for cheeky swipes. Lanius empty beacon. By upgrading weapons to level 5, I could simply replace the Pike Beam with the Halberd Beam, a weapon which would still operate through one shield layer, and which would deal substantially more damage. Thanks to Alcom Isst for compiling the list. Slightly longer for Phase III-- 18 seconds. Prioritize defense. Since the Crystal B and Lanius B are essentially designed to be secret ships, you can think of these as the best of the "normal" ships in FTL. Ode to the humble Hull Laser II, a silent workhorse and saviour of shitty runs. But the 3 power cost on a Halberd is tough to manage in the first couple sectors before you get a chance to upgrade your weapons system. This results in no early game progression issues although you might need to micro your Zoltan crew a little. 2 BL2 and Halb seemed the way to go. In terms of bombs the breach MK II is actually decent, but by far fire bombs are more effective if you have rock boarders. Got super lucky with all of the things I got that run, only took one hit on the flagship (95% dodge and missile still hits). In boarding support there are many ships where you can tag weapons & Medbay in a limited swipe. Flak I is unavailable in vanilla, which is one factor that makes vanilla runs less consistent than AE runs. (10) 1x Halberd 1x Glaive (CHEEKY SWIPE) (12) 2x Glaive I also marked how much Zoltan shield damage they do in parenthesis. , halberd beam costs 3 energy for 1 shield piercing and/or 2 system damage, and pike beam costs 2 energy for 1 system damage to several rooms. Laugh as much as you want, my 2nd best score in FTL is Slug B on hard, which I did without buying Med or Clone bay. Hacking and beams are a killer combo, and Halberd Beam is the most versatile in the game. Though it's more power, I much prefer the Halberd Beam. Charge Ion: The best Ion-weapon in the game. Faster Than Light (FTL) is a popular rogue-like space simulation game where players control a spacecraft and crew as they traverse a hostile galaxy. If you are using mixed weaponry though, the Halberd is better, because it's lower cooldown and lesser powerrequirement makes it play nicer with other weapons. Category:Filler Events. not sure whether i misread or it only happens to me but : arent the beam weapons supposed to 'partially' cut thru shields? how come i never see any beam weapon cut thru even when the enemy only has level one shield? and then just today while playing w glaive beam, my ship at last does cut thru the shields (even level 3!) but suddenly in sector 3 the 'glitch'. See also the enemy ships website, which provides more detailed information for Hard difficulty specifically. This strategy does require some good luck early on, though, like with Stealth B. Can I use this beat the final boss? Or does it requirement of 6 power make them useless?They generally did the same damage but hull beam often did 1 more. )Business, Economics, and Finance. L. Glaive beam will cut through two shields. Just beat the flagship, with no hull repair. Hello, I'm an experienced FTL no-pause player and I recently made multiple guides to help both new and veteran players. Halberd beams CAN pierce 1 shield layer, but still you are depending on the enemy not dodging a single flak blast. Mini Beam; Pike Beam; Hull Beam; Halberd Beam; Glaive Beam; Fire Beam; Anti-Bio BeamFTL: Faster Than Light의 장비에 대해 설명하는 문서. It mostly doesn't matter on what combination of the two I use. Can Ion-chain with itself, pulling shields down after a while, but needs other ion weapons in addition to do so reasonably fast against later enemys. I'm going with Halberd Beam. I decided that as good as the Halberd is, it's still just a little premature right now, I already have a good beam and can't really afford more weapons system power, and the re-loader does make my fast weapons able to strike first significantly often (faster than a Burst 2. just don't buy those things unless you really need a 2nd weapon and there' snothing better. In our case, S is the best characters with D being the worst, and A, B, and C filling the. #9. 96a-RC10] The Star Federation v0. Leah will always spawn in S1 Droppoint. Ruinae Retroque Rursus. Press J to jump to the feed. Was at the end of a Hard Mode Run when I decided to trade out my Pike Beam for a Hull Beam. UPD [25. If you use Glaive on level 2 shields, it does 1 damage. And once you're up against triple shields, the beam weapons are taking up the weapon space needed to bring those down. The Halberd beam can remain a mainstay for the rest of the game. Fuck. It has a fast charge time, requires only 2 energy and does 1 damage. The Zoltan shield is excellent and will mitigate quite a bit of of damage. Virtually no ship ever recovers from that beating, and. TIER B: These ships are good out of the hangar but usually have some drawbacks. The Dual Laser beats it. No other weapon in the game does that. Maximum of 4 different weapons, 2 different Drones. You come across a Lanius ship in the process of absorbing a Rebel automated scout. If i had a halberd beam and some lasers, I would let the halberd beam charge all the way. Due to the higher damage, the Halberd Beam can penetrate 1 bar of shields, but no more than that. Glaive Beam: Not as safe and easy to set up as the Halberd, but accomplishes the same effect and then some, especially with hacking. All other beam weapons are ineffective against any shields. Keep the Glaive Beam charged and fire all your other weapons at once. Drones are certainly an option; I like having another energy weapon as a mainstay because they don't cost ammo or parts. Each laser shot temporarily removes a shield layer. There are only 8 buy-able laser weapons in FTL. IIRC, the Halberd and Glaive beams can still do partial damage through weak enough shields. Mini Beam; Pike Beam; Hull Beam; Halberd Beam; Glaive Beam; Fire Beam; Anti-Bio BeamThe Adjucator's armament is a Halberd Beam and a Leto missile launcher with some ammunition. The Halberd Beam is. It doesn't. #6. It does 1 damage to a ship with 2 shields. First of all, the Halberd Beam is the only beam weapon worth keeping. Holoshideim's FTL Guides. 69K subscribers in the ftlgame community. The first problem is, strictly speaking, not a problem with the Zoltan Cruiser A at all, but just a problem with the way the game. There have been lots of threads recently talking about tips. " To earn this achievement, your cloak must start before you do any hull damage; and you must stay cloaked until the battle is over and the after-battle text pops up. Ode to the humble Hull Laser II, a silent workhorse and saviour of shitty runs. A guaranteed breach and 3 system damage along with sheild ignorance for only 2 power seems pretty. This random event occurs in: Abandoned Sector The Long-Ranged Scanners will detect ship presence. The biggest issues are the crew and layout (one Zoltan is wasted until another crew is added, and then the shields+weapons+engines corner requires a lot of work to protect vs boarders if the piloting Zoltan is moved to that area). momus is also good for similar reasons, but personally id prefer an artemis unless i already have missiles (to use the momus to conserve ammo) golbat Nov 5, 2021 @ 6:34pm. The Halberd deals typically eight unmissable damage at reasonable speed and power usage. glaive. The main downside of bombs is that they don't do hull damage. Every time you jump, or if you have run out of fuel, there is a chance for a battle, interaction with locals of the sector, or for nothing to happen. Most people know about certain weapons that specialize in different areas that make them memorable. Laser Charger Heavy Laser Mk 2 Hull Laser Mk 1 Hull Laser Mk 2 Anti-Bio Laser Frost Laser Mk 2. The mod takes the core gameplay of FTL and expands upon it greatly, adding a whole host of new weapons, ship types, upgrades, an entire subset of space station-type enemies, a 'slew' of new. Due to the higher damage, the Halberd Beam can penetrate 1 bar of shields, but no more than that. I have been playing in the beta since the kickstarter ended, and I don’t like to see others be frustrated at a great game. It is crewed by three Zoltans and has. i was loving starter weps + max shield and halberd beam, i just needed a better attack drone (or a way to get from 1st fight to the repair next to the base without. Boarding coupled with either Mind Control or Hacking or both can be extremely effective. I have been playing in the beta since the kickstarter ended, and I don’t like to see others be frustrated at a great game. Hull beams can replace halberd beam if need be, but are overall weaker in all aspect. I believe that the Zoltan A is the strongest ship in this tier. 충전 시간. I'm wondering how to make these work. Flak 2 is very situational, usually best paired with a chunky beam, like halberd or even glaive. If the boss has 4 shields and you flak down 3 bubbles, glaive still does 2 and. Press question mark to learn the rest of the keyboard shortcuts. The Mini Beam can hit four rooms on many ships. 3 missles caused fires in hacking, piloting, and weapons. I hate Ion Weapons. Learning how to use beam weapons effectively can be a great way to tackle the higher difficulties of FTL and the Halberd Beam will want to be a regular of your arsenal when you come across it in your adventures. Tooltip Beam weapon, 2 damage per room. not sure whether i misread or it only happens to me but : arent the beam weapons supposed to 'partially' cut thru shields? how come i never see any beam weapon cut thru even when the enemy only has level one shield? and then just today while playing w glaive beam, my ship at last does cut thru the shields (even level 3!) but suddenly in sector 3 the 'glitch'. Though it's more power, I much prefer the Halberd Beam. My favorite layout is Zoltan A with two ion bombs and two halberd beams. i suppose you could argue that selling. Also if you like Pike Beam you should try Hull Beam, the 2 sec lower fire rate is really nice and the shorter beam is often compensated by the extra damage on systemless room. This is a list of useful guides regarding FTL. venn2001ad 11 years ago #1. 72K subscribers in the ftlgame community. 25. I caution you, however- FTL is a roguelike, and part of the fun of that type of game is figuring out and winning against games. As long as the halberd doesn't go down, I have a BLII and a Halberd to finish off the Flagship. Halberd Beam Short title Halberd Beam Description Slow but reliably powerful standard beam weapon. i had a mini beam and 2 halberd beams. This event can occur only once per sector. If you get it for free, it's a decent. Their benefits range from improving stats (FTL Recharge Booster, Automated Re-loader) to granting entirely new. The disadvantage is the weakness against shields, of course. Get shields down, and it can do 8 - occasionally 10 - can't miss damage. Also a Halberd beam that does 2 damage per room will do 1 damage per room if 1 shield bar is up. ) This is the great advantage of hacking Piloting. And once you're up against triple shields, the beam weapons are taking up the weapon space needed to bring those down. Sit down Burst II and Flak, you're good but not the king. The mini beam is a single power(!) weapon capable of dealing up to 4 hull damage in one sweep, as it can hit up to 4 rooms on many ships if aimed correctly. FTL: Faster Than Light. they do X damage for every room they hit, but is there any penalty for spreading it across multiple rooms? Or rather, any benefit from. Oh heck yeah. EDIT: Also, Heavy Laser 2 has a big advantage in charging much quicker, 13s vs 16-17s. 2. the starter. Commented-outnext Beams Anti-Bio-Beam , because it lose its effectivenessin the higher sectors Fire Beam , as with the Anti-Bio-Beam ,but fire Mini Beam , 1 energy and fast Hull Beam , the best Hull weapon in FTL Pike Beam , it is so long Halberd Beam , it can past one shield Glave Beam , strong past 2 shields Vindicator , because it is the total. the Normandy SR-2 from the video game series Mass Effect, which is an advanced stealth frigate built as a collaborative effort between races and featuring a high-powered beam weapon as its main gun. Discussions Rules and. Glaive Beam still hits for 3. Ion Blast I. "Friendly" objects cannot collide; for example, you cannot. Just below them are the relatively powerful beams (mini-beam, hull beam) and lasers (dual lasers, heavy laser I). The only time that the BL3 is useful is when you need something, anything to give you better shield penetrating power and it's the only thing available. Then once the beam breaks the shields, the Chain Laser mops up faster. When possible, start firing the Dual Lasers before cloaking. most powerful "common" weapon has to be artemis, 1-2 power efficiency with full shield pierce, 10 seconds cd, 10 acc mod, etc etc is well worth the price of one missile per shot. Glaive Beam is super powerful but a glass cannon, and needs a lot of support and strong defense. That is the Halberd Beam, not the often-cited Flak or Burst Laser 2. Providing you can kill enemy shields consistently, the Halberd does plenty of damage but with a much. The Zoltan Cruiser A design is one of the more terrible ships in the game. They can only be found as starting weapons on specific player ships or in the Power Efficient Salesman event. Regarding mini beam: the mini beam is incredibly strong— I almost always keep it the whole game, unless I maybe snag a halberd beam instead. Ive always strayed away from bombs because i felt like they dont do much, but ever since i got a breach bomb mk 2, i feel like ive been way more successful. You arrive at the beacon to discover a civilian ship fleeing from a lone Lanius craft. But I'm certain I could take down a high dodge + high shield enemy faster powering a burst laser mk2 instead. Flak plus halberd is my favorite combo in the game. The halberd beam is a very strong weapon and naturally works great with the Zoltan shield. The universe of FTL is inhabited by friendly and enemy ships. From my experience, the Halberd is the best heavy weapon. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. A Halberd Beam with hacking is more or less enough to win the game with. เข้าสู่ระบบ ร้านค้า หน้าหลัก คิวค้นพบ สิ่งที่อยากได้ ร้านค้าแต้ม ข่าวสาร สถิติThe best weapons are of course the holy trio of FTL: Burst Laser II, Flak I, Halberd Beam. A Defense drone Mk. Or maybe you did, but you still have to upgrade your weapon system to power it. Keep your eye out for blue options which often lead to more favorable. Sure, they do a lot of damage, but you have to get the shields down first. Power requirement: 3 power 3. Two halberd/glaive or three pike/hull shots will kill anything. Don't use Hull Beam. < 1 2 >. It's certainly not unusable and can do decent work at times, but in general it's not a weapon you want to be using. Halberd Beam is the best rounded of the beam weapons. Swarm Missile Charges 1 shot every 7 seconds for upto 3 1-damage shots. and if two are halberd beams, there is nothing to fill in the third slot that will consistently take down three levels of shields. The Adjucator's armament is a Halberd Beam and a Leto missile launcher with some ammunition. If you let go, you'll have to click on the beam again in order to re-locate it. The key to using beams effectively is knowing how to aim them properly. Take for example the Glaive beam, which does 3 damage per room. With one shield active, it will do 2 damage per room, because 3-1=2. - Pike - not very damaging. Sold one of the Charge Ions, and swapped out the Beam Drone for a Combat Drone. Despite only getting 1715 scrap and having some awful sector layouts, it was completely trivial. This event can occur only once per sector. Enemies target beams inefficiently, starting the beam in the centre of a room. Its the 3rd time in a row that i got the halberd beam from boarding. So buy: 1) Flak 1 = BL2 > BL1 > Charge Laser > Hull laser 1 = Chain laser = flak 2. This event can occur multiple times per sector. Halberd beam will cut through one shield. . I can almost always hit 4 rooms including both shields and weapons. #15. 2 damage beam uses efficient 3 power; Can hit multiple rooms when shields down; Needs pairing with shield breaking weapon; A-Tier – Excellent FTL Weapons. Wowee. The scrap you save from not having to buy a weapon for the first sector and a half is huge, and the halberd stays good throughout the whole run. Members Online •. Sectors are zones in FTL: Faster Than Light, each containing between 19 and 24 beacons. In my experience it's probably the worst laser of the 8, because it's too slow and too power hungry to really be effective. not sure whether i misread or it only happens to me but : arent the beam weapons supposed to 'partially' cut thru shields? how come i never see any beam weapon cut thru even when the enemy only has level one shield? and then just today while playing w glaive beam, my ship at last does cut thru the shields (even level 3!) but suddenly in sector 3 the 'glitch'. I'm wondering how to make these work. There's the relatively obvious point that, given how rare it is for the Pike Beam to actually be able to hit 7 rooms in one sweep, the Halberd Beam's doubled base damage does in fact equate in most cases to doubled. FTL: Faster Than Light. At the next store, I reworked my equipment loadout. Press question mark to learn the rest of the keyboard shortcuts. Halberd Beam charge time returned to 17 seconds (from 18). Having a laser weapon accompany this beam is still the best way to maximize damage. Having a laser weapon accompany this beam is still the best way to maximize damage. 73K subscribers in the ftlgame community. "Slow but reliably powerful standard beam weapon. Even a level 1 missile will buttress your Glaive Beam significantly. The double-damage-on-empty-rooms feature will not be consistently useful against random ships though. They can be bought at stores or rewarded from events. The Halberd Beam is the single best weapon in the game. With some other setups I do indeed prefer to hack piloting since MC can't. If you're looking for a weapon to fill a specific role, then these might be the ones you want. FTL: Faster Than Light > General Discussions > Topic Details. Can I use this beat the final boss? Or does it requirement of 6 power make them useless?Flak 1 & BL2 are guaranteed buys.